Life
is like sitting down to a game of Monopoly.
The
board game Monopoly is a micro scale and system. It's all about having your
weaknesses exposed, facing your fears, trying times, and progression. There are
smaller, day-to-day tasks, and then there are bigger fish to fry.
Of
course the looming threat of landing in jail is always there. The chance of
winning the lottery always exists. And with every round of the board, we pass
Go and collect $200 dollars just as every year we pass birthdays, holidays, and
vacations that rejuvenate us.
The
money represents self-worth. Everything from property prices to taxes and rent,
and everyone from the Hat and the Shoe to the banker is trying to take it away
from you. The idea is to not only keep as much as possible but earn as much as possible. How much
is in your bank?
The
properties around the board--the Oriental Avenues and St. Charles
Places--represent life's smaller ordeals. These ordeals fluctuate in color,
worth, and impact. Some of these ordeals are more expensive, and thereby, take
more of a toll than others. For instance, having food stuck in your teeth might
be your $60 Baltic Avenue. Whereas, encounters with snakes might be your $400
Boardwalk.
They
are inevitable and uncomfortable. They rattle our nerves and cause us stress
and anxiety. But, they are nothing we can't handle. We never know where the
dice is going to take us next, but we know the majority of the board is made up
of these properties. Therefore, landing on one of them is most likely. And,
because we know we can get through them with little to no damage, we mostly
move safely through these properties as day-to-day tasks.
That
is until we see them being owned by others. Once into the game, we
realize we're surrounded by property owners. Those with ownership over life's
ordeals. And, where we once flitted unthinkingly now becomes a minefield of
insecure steps. We compare ourselves to others and find ourselves lacking. We
wish we owned those properties.
Therefore,
the strategy of the game is to own as many properties as possible. The more
properties you own, the more secure you sit.
The
other players in the game--those chasing us around the board, those out to
stifle us, debilitate us, drain us, and destroy us so they can win--will try
and own the property first. The other players represent life's bigger ordeals:
financial ruin, lack of acceptance, loneliness, failure, insecurity, dying,
etc. When one of these other players lands on a space you own, they owe you
rent.
When
you are self-assured, you own your space. When another player like loneliness
then comes knocking on your door, you can take his power by charging him rent.
The more rent you accumulate, the more you can gird your property. You may
already own the space, but now you can fortify and protect it by building
houses and hotels. Houses and hotels only increase the price of rent. The more
rent a player has to pay, the weaker they become and the stronger you become.
Until, finally, you have all their money and you own the other player as well.
You have drained loneliness of all his power. He is no longer a player in the
game.
However,
if loneliness beats you there and owns the property first, the opposite will
happen. It is not impossible, but regaining control of loneliness' property
will be a tough uphill battle. It is always a race to see which side will edge
the other out.
When
you bankrupt an opponent in Monopoly, all of their assets become yours.
Similarly, when you bankrupt a fear in life, you own its power. The power it
had to exert over you becomes your power to exert over it. And, it all stems
from purchasing those pesky little ordeals in the beginning when you have the
chance.
To
win the game of life (which is ironic because The Game of Life is an actual
game. But, in this analogy I've likened Monopoly unto life) you start by owning
the smaller ordeals. When you face an issue head on and overcome it, you own a
piece of yourself that you didn't before. It may seem small and insignificant.
But, by and by, you become formidable to other opponents the more of yourself
you accumulate. You build up the strength and resources you need to take them
down.
I'm
not saying that Marvin Gardens is going to be life-altering. On a conscious
level, you probably won't even notice a difference. But, I don't believe a
person can vanquish a fear (no matter how tiny it may be) without filling a
crack in their character (no matter how tiny it may be). I believe that
somewhere a chink in the armor will be soldered. And, I think fusing one makes
it easier to address the next, and the next...and so on, until you are a chain
that cannot be broken.
A
chain of hotels and houses in every property across the board. A chain having
exclusive control. A monopoly.
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